AR platforms
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AR platforms
Use the future to build the present
AR platforms
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5.5SyntheticBiology5.4Science ofthe Originsof Life5.3FutureEconomics5.2Future ofEducation5.1ComplexSystemsScience4.4Democracy-affirming Technologies4.1Science-basedDiplomacy4.2Advances inScience Diplomacy4.3Digital Technologiesand Conflict3.7InfectiousDiseases3.6Solar RadiationModification3.5OceanStewardship3.4SpaceResources3.3Future FoodSystems3.2WorldSimulation3.1Decarbonisation2.6FutureTherapeutics2.5Organoids2.4ConsciousnessAugmentation2.3RadicalHealthExtension2.2HumanApplicationsof GeneticEngineering2.1CognitiveEnhancement1.6CollectiveIntelligence1.5AugmentedReality1.4BiologicalComputing1.3Brain-inspiredComputing1.2QuantumTechnologies1.1AdvancedAIHIGHEST ANTICIPATIONPOTENTIAL
5.5SyntheticBiology5.4Science ofthe Originsof Life5.3FutureEconomics5.2Future ofEducation5.1ComplexSystemsScience4.4Democracy-affirming Technologies4.1Science-basedDiplomacy4.2Advances inScience Diplomacy4.3Digital Technologiesand Conflict3.7InfectiousDiseases3.6Solar RadiationModification3.5OceanStewardship3.4SpaceResources3.3Future FoodSystems3.2WorldSimulation3.1Decarbonisation2.6FutureTherapeutics2.5Organoids2.4ConsciousnessAugmentation2.3RadicalHealthExtension2.2HumanApplicationsof GeneticEngineering2.1CognitiveEnhancement1.6CollectiveIntelligence1.5AugmentedReality1.4BiologicalComputing1.3Brain-inspiredComputing1.2QuantumTechnologies1.1AdvancedAIHIGHEST ANTICIPATIONPOTENTIAL

Sub-Field:

1.5.3AR platforms

    Connecting the virtual and the physical worlds will require a new global computing infrastructure. Responsive 3D content tied to spatial information requires far more data and processing than the text, images and videos that make up today's Internet. AR hardware will not be capable of providing this alone and so a massive expansion in cloud services will be necessary to render high-fidelity graphics at scale. Faster wireless technology, including 5G, and edge stations that can bring processing closer to the user, will be crucial for ensuring AR content is delivered with low latency.21

    There are likely to be multiple competing platforms providing access to AR, analogous to different operating systems for PCs and smartphones. For the full potential of AR to be realised these platforms will need to be interoperable, which will require the development of common standards for things like 3D graphics, spatial data and the physics governing virtual content.22 Platforms will also have to address tricky questions around what elements of AR should be shared experiences and what should be controlled by users. The diversity of content that AR enables will also require innovations in moderation algorithms and technologies.23

    An AR platform is no longer for visual display only. Various ICT algorithms and sensor technologies have been integrated to build the basic elements for digital twins, utilising cloud, edge and fog computing, microservice and kubernetes to facilitate speed and ease of communication.

    Future Horizons:

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    5-yearhorizon

    Early commercial AR applications emerge

    A global roll-out of 5G technology provides the backbone for early commercial applications of AR. Work commences on creating new standards for AR content that will enable interoperability across different platforms and services.

    10-yearhorizon

    High-fidelity AR experiences transmitted wirelessly

    5G is established and used as low-latency access for off-device computation and streamed applications. The first ideas for using the speed and data capacity of 6G technology begin to emerge, and engineers plan for delivery of high-fidelity AR experiences to headset via wireless, significantly boosting realism and immersion. Companies dramatically expand their cloud infrastructure to support the huge amounts of data required to support millions of AR users. Moderating AR content becomes a major concern for AR platforms.

    25-yearhorizon

    Era of the open metaverse begins

    Breakthroughs in the processing power of AR devices means content no longer has to be served from the cloud, reducing infrastructure requirements again. Platforms have settled on common standards that allow seamless interoperability, creating an open metaverse where users can easily transition between different AR services and experiences.

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